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gilzoide

Developing free software with a focus on usability

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Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.

Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!

Prepojené účty

gilzoide vlastní na iných platformách nasledovné účty:

Repozitáre

godot-dockable-container Hviezdy 186 Upravené pred 3 mesiacmi

Dockable/tiling UI panels Container addon for Godot

godot-dispatch-queue Hviezdy 39 Upravené pred 4 mesiacmi

Threaded and synchronous Dispatch Queues for Godot

godot-lua-pluginscript Hviezdy 301 Upravené pred 1 rokom

Godot PluginScript for the Lua language, currently based on LuaJIT's FFI

nested Hviezdy 1 Upravené pred 2 rokmi

A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.

stringstream-lua Hviezdy 0 Upravené pred 2 rokmi

An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing

molde Hviezdy 6 Upravené pred 2 rokmi

Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support

high-level-gdnative Hviezdy 19 Upravené pred 2 rokmi

Single header GDNative high level API for C/C++

pega-texto Hviezdy 18 Upravené pred 2 rokmi

Single-file Parsing Expression Grammars (PEG) runtime engine for C

unity-playerloophelper Hviezdy 1 Upravené pred 3 rokmi

Single file helper class for registering/unregistering systems in Unity's PlayerLoop.

raylib-meson-template Hviezdy 17 Upravené pred 3 rokmi

Minimal template project for C/C++ applications using raylib built using Meson

inclua Hviezdy 12 Upravené pred 3 rokmi

C to scripting languages wrapper generator, INitialy for binding C to LUA

c_api_extract-py Hviezdy 6 Upravené pred 3 rokmi

Automatic extraction of C APIs from header files using Python and libclang

godot-input-key-event-grabber Hviezdy 7 Upravené pred 3 rokmi

Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources

draw-over Hviezdy 16 Upravené pred 3 rokmi

Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool

raise-and-shine Hviezdy 5 Upravené pred 3 rokmi

Height map editor with automatic normal map generation for 2D textures

gargula Hviezdy 4 Upravené pred 4 rokmi

Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC

bettercmath Hviezdy 10 Upravené pred 4 rokmi

A -betterC compatible 3D math library for D

c-allocators Hviezdy 3 Upravené pred 4 rokmi

A collection of public domain single-file custom allocators for C/C++

betterclist Hviezdy 4 Upravené pred 4 rokmi

A -betterC compatible dynamic list backed by array for D

flyweightbyid Hviezdy 0 Upravené pred 4 rokmi

A -betterC compatible Flyweight template based on explicit named ids for D

História

gilzoide sa pridal pred 4 rokmi.

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